Posting mostly about old video games, board games, programming-related stuff, and occasional parenting-related nonsense. Don’t expect anything serious.
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Cake day: January 25th, 2023
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@[email protected] I think the final level may be appropriately difficult but the rest of the game before it didn’t scale up to it. Because the player can start anywhere, each world seems equally difficult rather than slowly increasing. I don’t know how it could have been done, but it needed some sort of scaling mechanic to ratchet up the difficulty as worlds were completed.
@[email protected] I think the final level may be appropriately difficult but the rest of the game before it didn’t scale up to it. Because the player can start anywhere, each world seems equally difficult rather than slowly increasing. I don’t know how it could have been done, but it needed some sort of scaling mechanic to ratchet up the difficulty as worlds were completed.