Having used both I wouldn’t call it “lightyears”. FSR is not as good but both of them have issues and ultimately I realized I just don’t actually care that much. Upscaling means you’re going to be breaking the image at some point in exchange for higher frame rates, and I find slow downs more immersion breaking than minor image artifacts.
DLSS is way too good. All the “fair” benchmarks don’t take upscaling into account, where Nvidia is lightyears ahead.
Having used both I wouldn’t call it “lightyears”. FSR is not as good but both of them have issues and ultimately I realized I just don’t actually care that much. Upscaling means you’re going to be breaking the image at some point in exchange for higher frame rates, and I find slow downs more immersion breaking than minor image artifacts.