• wagoner
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    2213 days ago

    Realistically, what can you use this for that’s worthwhile?

    Cool looking device though.

    • veee
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      4913 days ago

      You could relive booting up your computer at breakfast to get it ready to use by lunchtime.

      • @[email protected]
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        2713 days ago

        If it doesn’t have that hard drive crunch to remind me it hasn’t locked up than I’m not interested.

        • @Fillicia
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          1213 days ago

          See for me it’s the “you can now shut down your pc” message so I know I can shut down the uselessly huge toggle on the front of my tower.

          • @[email protected]
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            713 days ago

            I always liked knowing I could kill it with a press. None of this “asking” to shutdown.

    • Toes♀
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      1313 days ago

      You could play Wolfenstein?

      But realistically, I could see this being helpful if you maintain a lot of legacy gear and need to drag around something reliable to test with.

      • 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐
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        9
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        12 days ago

        40MHz is plenty for doom.

        Ew, no. Even 386DX-40 is terrible for Doom:

        Doom timedemo 386 DX 40 MHz DOS PC

        486SX-33 is certainly playable, but you really want 486DX2/66:

        Doom Timedemo - 486DX2/66MHz

        Edit: grammar

        Edit 2: These videos are accurate, btw. I upgraded from 386SX-25 to 486SX-33 just for Doom while my friend got the 486DX2/66 Packard Bell. Envy.

        Edit 3: My memory forced me to go back and properly designate the models.

        • MacN'Cheezus
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          212 days ago

          Can confirm. My dad had a 386DX-40 when I got my hands on a copy of Doom, and it was a fucking slideshow at best.

        • @[email protected]
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          12 days ago

          I had a 386sx@25MHz too and I don’t remember it being that slow. Unless that demo has the detail cranked up to high or something like that. Although, like that first commenter I had a math co-processor, so maybe that helped.

          Or maybe my memory is off and I made the window tiny.

          • 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐
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            12 days ago

            Are you sure you didn’t set low-detail with the viewport cranked way down? I played it on the same model with a math co-processor and it could not handle high-detail and the large viewport in the video.

            Edit: I’m fairly certain I had a math co-processor, but I’ll defer to you on this detail just in case. That would certainly make a sizeable difference.

            • @[email protected]
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              212 days ago

              I think the detail level made a pretty big difference. I definitely ran it in low and kind of forgot that high was an option, but the shotgun animation in that video is bringing up some traumatic memories.