• @Peruvian_Skies
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    8 days ago

    Wrong premises lead to wrong conclusions. Games are expensive because publishers that add absolutely no value to the product take a big cut of the revenue. The solution is not to raise prices and continue feeding the parasites, it’s to cut costs. Otherwise, the price increase will simply lead to less people buying the products and even lower profits.

    • boletus
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      515 days ago

      Publishers are kinda useless tbh.

      • @[email protected]
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        615 days ago

        I think there are some exceptions. Like Kitfox publishing Dwarf Fortress. Taking weird little indies and giving them an art / usability budget to become more accessible and, in turn, make the OG devs a bunch of money. Nobody loses.

        • @[email protected]
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          114 days ago

          As much as I hate Epic, they gave Remedy a lot of money through the publishing deal like likely made Alan Wake 2 possible.

      • @[email protected]
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        515 days ago

        They provide upfront funding and marketing to projects that otherwise wouldn’t be viable