@[email protected] to [email protected]English • 14 days agoHigher difficulties in every single RPG.lemm.eeimagemessage-square94fedilinkarrow-up1796arrow-down18
arrow-up1788arrow-down1imageHigher difficulties in every single RPG.lemm.ee@[email protected] to [email protected]English • 14 days agomessage-square94fedilink
minus-square@where_am_ilinkEnglish4•14 days agoNo, no, it’s literally about pathing, aggressiveness, rate of shooting and special abilities, and of the enemy macro. The extra damage on a higher difficulty is almost not worth mentioning.
All the Dooms got it right. More monsters.
No, no, it’s literally about pathing, aggressiveness, rate of shooting and special abilities, and of the enemy macro.
The extra damage on a higher difficulty is almost not worth mentioning.