• @[email protected]
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    911 days ago

    Player character deaths in my games so far:

    1. Beheaded at the bottom of the ocean (he got better)
    2. Crashed into by a banshee powered aircraft
    3. Touched a god killing weapon which is too full of sadness for mortals to handle

    Does converted to an NPC upon leaving the campaign for scheduling reasons count as death by scheduling reasons? The character lives on