I legit can’t remember now which specific one it was a year later. I think it had something to do with items and physics, I just remember being incredibly frustrated at seeing something I’d also seen in a semi-recent unmodded Morrowind playthrough (my first ever so the bugs were FRESH in my mind as I’d never seen them in a playthrough before)
No feedback when hitting enemies, besides generic blood splashing and maybe a stumble
Way more health than is necessary or interesting on enemies
Combat system is mindless and boring
Quests are full of “go to this cookie-cutter dungeon, clear it out and bring me the MacGuffin at the end” on loop.
The game has lots of bugs that were in the previous 2 games, and were patched in the fan-patches of both the previous 2 games.
2? More like:
I encountered bugs playing Starfield that I also experienced in unmodified Morrowind, a game from 20 years and 7 games before SF
Its pathetic and embarrassing afaic, I’d be fired if my work had the same issues someone else fixed 7 iterations ago and i keep breaking it again
Out of curiosity what’s the morrowind bug?
I legit can’t remember now which specific one it was a year later. I think it had something to do with items and physics, I just remember being incredibly frustrated at seeing something I’d also seen in a semi-recent unmodded Morrowind playthrough (my first ever so the bugs were FRESH in my mind as I’d never seen them in a playthrough before)
And yet I still see people posting Skyrim screenshots and praising it… What a mediocre p.o.s.
Enemies leap directly at your camera while screeching like howler monkeys.