azrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 15 hours agoIt'll never failttrpg.networkimagemessage-square6fedilinkarrow-up1125arrow-down10
arrow-up1125arrow-down1imageIt'll never failttrpg.networkazrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 15 hours agomessage-square6fedilink
minus-squareTar_Alcaranlinkfedilinkarrow-up17·edit-215 hours agoThat’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up1·4 hours agoIf we can give him a -3 penalty, then we’ll get more investigators than we lose.
minus-squareBjörn Tantau@swg-empire.delinkfedilinkarrow-up7·15 hours agoAha! Just make an investigator that is not an investigator!
minus-squareTar_Alcaranlinkfedilinkarrow-up6·14 hours agoin CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
If we can give him a -3 penalty, then we’ll get more investigators than we lose.
Aha! Just make an investigator that is not an investigator!
in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
Send in NPCs!