@nanoUFOM to GamesEnglish • 10 months agoTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comexternal-linkmessage-square36arrow-up1148arrow-down14
arrow-up1144arrow-down1external-linkTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.com@nanoUFOM to GamesEnglish • 10 months agomessage-square36
minus-square@kablammylinkEnglish2•10 months agoI agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.
I agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.