nanoUFOM to GamesEnglish · 2 years agoTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comexternal-linkmessage-square36fedilinkarrow-up1148arrow-down14
arrow-up1144arrow-down1external-linkTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comnanoUFOM to GamesEnglish · 2 years agomessage-square36fedilink
minus-squarekablammylinkfedilinkEnglisharrow-up2·2 years agoI agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.
I agree. That’s just like buying a sequel, without having to download a second copy of the same game engine.