Would you play a game with no combat items? There would still be items to bolster social interactions, stealth, and other out-of-combat activities.

Would this impede your sense of advancement, or are character feats and non-combat items enough?

I am working on a game with a magic system for combat. It is already complex enough that I prefer not to have combat items. Any thoughts would be much appreciated.

  • Hexed Press
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    11 year ago

    I think a lot of things in HP are only half-baked but that’s just me.

    • @crbnOP
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      21 year ago

      Haha yup, I agree