Video game creation platform Roblox has laid off 30 staff in the company’s talent acquisition team, as hiring slows.
The layoffs come following a period of dramatic growth for the game, which now commands 250 million monthly active users - more than Fortnite and Minecraft combined.
Reporting on the layoffs, Techcrunch said it believed the changes reflected a greater push within Roblox - which operates at a net loss - to focus in on its bottom line, which is heavily affected the growing sums it pays developers on its platform.
30 headhunters seems like way too many regardless of size or growth