• bogdugg
    link
    fedilink
    English
    arrow-up
    25
    ·
    1 year ago

    A large majority of their player base never uses mods (roughly 92%). They need to serve a minimum viable product to people who don’t know about or care about that ecosystem. They tried to bridge that gap with paid mods, but, well, we know how that went.

    • all-knight-party@kbin.run
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Agreed. Bethesda games are great for mods that supplement and tweak the experience to your liking. As much as it’s cool to get a few mods that add quests and such, the quality of those vary drastically and, as much as it’s fun to punching bag Bethesda quests, they hit a minimum level of acceptable and enjoyable quality, and the coherence of the world wouldn’t work with amateur/nonexistent/variable quality (both acting and recording) of voice acting.

      It just wouldn’t be at all the same thing and wouldn’t appeal to the same people.