• PopShark
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    88 months ago

    Okay but the map being stupidly indecipherable at first while also having to find specific locations for missions was just bad honestly it was mass effect but fallout lol

    • The Barto
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      38 months ago

      I’ve rage quit so many times because I’ve been trying to reach an uncharted planet, get to the one close to it from what I can see and either can’t find it again or the system I jumped to wasn’t actually close to where I needed to go.

      • @xmunk
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        38 months ago

        Yea… so check out Elite Dangerous’s starmap as an example of how to do a sane 3D map in space… Starfield is extremely frustrating to try and navigate long distances in when you have a short range ship.

      • PopShark
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        -18 months ago

        Oh yeah I forgot about the fuckin bugs, that doesn’t help. Mission checkpoints not showing markers or locations or literally one side quest that was bugged stuck on the last step to talk to an npc and you do and make sure you’ve exhausted all the dialogue options and he’s like yeah it’s fine now thanks bye but the checkpoint just doesn’t clear like wtf

        I’m the type who likes to explore everything in an open world game with main and side quests with stuff like red dead redemptions and gtas despite rockstar’s issues the missions are clear and flow smoothly and you choose to either explore side stuff or do main quest stuff but the clusterfuck of stargate menu/map/missions UX and general bugginess and the whole galactic map concept as an open world and so much else to keep chart of it’s like okay do I just do whatever and hope my character can handle whatever the fuck missions and quests and fights I stumble into lol