Would live some thought from folks who’ve played this on PC. I’ve been waiting to buy this until it comes out on Steam so I have no idea whether these requirements are reasonable or not. I mean, is it the kind of game where playing on ultra with high raytracing even makes a difference?
I’m very happy with my 3070 and it seems hard to imagine the graphics being so fancy that my pc will top out at 1440p.
Yeah I know. I’ve got a pretty lengthy backlog to keep me entertained but I really would rather not give egs any of my money. Hopefully they’ll get it somewhere else eventually.
That did with AW1 and Control so who knows.
Haven’t played the game, but my understanding, based on reviews, was that the game looked exceptional even at low graphics. I’ve even seen a couple of comments saying that they really should have called the minimum setting as the mid setting, and the low as the high, etc.
Regarding being fancy, I personally think we’re reading a point of diminishing returns with graphics fidelity. GPU manufacturers have to make up increasingly contrived features to convince people to buy their GPU’s. I’m firmly in the boat of thinking raytracing isn’t worth the performance hit. And pathtracing? Wasting electricity. Instead of larger, bulkier GPU’s, I would much rather have generational improvements be measured by factors such as decreasing die size, cost, electrical efficiency, and software features. Anyways, my point is that I don’t really think you’ll be losing much by using high instead of ultra in any recent AAA game
Thanks that’s helpful. I’ve been avoiding the news on it to try to not get too many spoilers. I’d heard people were initially upset by the hardware requirements but didn’t know the details. I’m hoping to ride out the next 3-4 years on my 3070 (no idea if that’s realistic) but the way new cards are coming out every year it’s made me nervous about what I’ll be able to do with it.
Would live some thought from folks who’ve played this on PC. I’ve been waiting to buy this until it comes out on Steam so I have no idea whether these requirements are reasonable or not. I mean, is it the kind of game where playing on ultra with high raytracing even makes a difference?
I’m very happy with my 3070 and it seems hard to imagine the graphics being so fancy that my pc will top out at 1440p.
Might be waiting a long time if it ever comes to steam. Epic put a huge investment into the development of this game.
They’ll definitely do it, just a matter of time. Once sales drop, they’ll release on Steam for a second wind.
Yeah I know. I’ve got a pretty lengthy backlog to keep me entertained but I really would rather not give egs any of my money. Hopefully they’ll get it somewhere else eventually. That did with AW1 and Control so who knows.
Haven’t played the game, but my understanding, based on reviews, was that the game looked exceptional even at low graphics. I’ve even seen a couple of comments saying that they really should have called the minimum setting as the mid setting, and the low as the high, etc.
Regarding being fancy, I personally think we’re reading a point of diminishing returns with graphics fidelity. GPU manufacturers have to make up increasingly contrived features to convince people to buy their GPU’s. I’m firmly in the boat of thinking raytracing isn’t worth the performance hit. And pathtracing? Wasting electricity. Instead of larger, bulkier GPU’s, I would much rather have generational improvements be measured by factors such as decreasing die size, cost, electrical efficiency, and software features. Anyways, my point is that I don’t really think you’ll be losing much by using high instead of ultra in any recent AAA game
Thanks that’s helpful. I’ve been avoiding the news on it to try to not get too many spoilers. I’d heard people were initially upset by the hardware requirements but didn’t know the details. I’m hoping to ride out the next 3-4 years on my 3070 (no idea if that’s realistic) but the way new cards are coming out every year it’s made me nervous about what I’ll be able to do with it.