• jballs
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    10 months ago

    I don’t really like the idea of splitting queues into people who are hardcore following the meta vs completely relaxed. But I also hate queueing for higher difficulties and getting matched with level 5 players who don’t have a Booster unlocked yet.

    • BruceTwarzen@kbin.social
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      10 months ago

      The thing that seems to work pretty well in deep rock is that you can create a server and name it. Usually it’s something like greenbeards (noobs) welcome. No cryo (it contradicts fire damage) or what level you have to be at min. Just things like that. I think that would filter out a lot of problems like that. But the drg community also seems way more lay back than the helldivers community.

      • A_Filthy_Weeaboo@lemmy.world
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        10 months ago

        Good on ya for bringing up Deep Rock Galactic; I also agree the system in that game works ok…but also the community in DRG (I’m my opinion) is way more welcoming…I don’t know why that is, just from my experience.

        • cafuneandchill@lemmy.world
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          10 months ago

          I guess it’s because of the game itself having a very merry and dwarfy vibe, but also because of the devs keeping up with the community

      • cafuneandchill@lemmy.world
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        10 months ago

        Yeah, when it’s

        20+ RANK, NO GOLD MINING, NO ENGI NUKE

        vs

        havin a gay old time

        you usually pick the second one if you want a better experience lol

        Tbf, though, while I do my best to be noob friendly, I’ve had a moment recently when there were, like, 3 greenbeard scouts in the random group I was playing with that were doing jack. I guess I was in a bad mood that day, so I just host-disbanded that game. Kinda feel bad about that still lol

    • kyle@lemm.ee
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      9 months ago

      I don’t think it needs to be two separate queues, just matchmaking could add it as a preference.

    • Deceptichum
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      10 months ago

      Eh that’s just casual/competitive mode like in every other game.