I remember back in the day the emulator Snes9x was one of the best emulators for Super Nintendo emulation, but it’s not on the Megathread. Is it no longer trustworthy or was it just missed?
Sorry if this was already asked in this community. I would’ve searched but Lemmy (or at least my Lemmy instance, I suppose) doesn’t seem to have a search function for intra-Community searching.
Cheers.
there are more accurate emulators nowadays, although because the human race is horrible, we bullied the dev of the most accurate snes emu to suicide
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Wasn’t that Near? I felt completely sick with that situation. Glad someone in Belfast destroyed kiwifarms.
More like temporarily inconvenienced kiwi farms. It’s still a thing and still accessible.
Oh :(
It was, yeah.
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@EveryMuffinIsNowEncrypted @bogpunk While I agree with your intent here I feel it should be pointed out that if people stopped fucking them, they’d quickly see the error of their ways.
This is true. Lol.
I hadn’t heard of this. My blood is boiling and I’m filled with sadness
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Oof, that’s…very sad. :(
I had not heard of that, and am not sure I want to…
Near, creator of bsnes/Higan/ares. Their story is tragic.
/reads the first few lines of an article.
yeaaah figuring that out quick :(
Oh my … That’s awful. I’m just discovering this myself. Even IGN put out an article https://www.ign.com/articles/near-bsnes-remembrance
Yeah, Near was a genius, too. They invented the MSU-1 virtual expansion “chip” for the SNES, which allows for CD audio and video on SNES games (and with an appropriate flashcard, it can interface with and run on actual SNES hardware).
Bsnes?
And Higan.
And Ares
sorry for my ignorance but what does accurate mean in this context?
That the emulator behaves exactly as genuine hardware does.
For one, there are sometimes hardware quirks in consoles that are used to implement features. Like the video screens along the track in Mario Kart 64, the N64 has shared memory between the CPU and GPU, which they used to generate that effect. It’s difficult to replicate that behavior in an emulator.
Then there’s lag. You might argue that an emulator can provide a better experience by obliterating lag via brute force, but that wouldn’t be the authentic experience the real hardware would provide.
Or a simple one I’ve noticed with SNES emulators: None of them get the sound quite right. It’s hard to explain, there’s a high pitched “rattle” that isn’t present on a genuine SNES, it’s almost like any emulation is too perfect and isn’t sanding down a rough edge the original hardware did?
To be fair, interacting with people on the internet is almost always a crapshoot for developers.
It’s why most of them don’t do it.