🍹Early to RISA 🧉M to Greentext · 1 year agoAnon doesn't like Quakeimagemessage-square33fedilinkarrow-up1170arrow-down110
arrow-up1160arrow-down1imageAnon doesn't like Quake🍹Early to RISA 🧉M to Greentext · 1 year agomessage-square33fedilink
minus-squaretacosanonymous@lemm.eelinkfedilinkarrow-up13·1 year agoI feel like that’s how a lot of games handle tdm. Controlling points, especially weapon spawns, is most of the game.
minus-squareEmpricorn@feddit.nllinkfedilinkEnglisharrow-up2arrow-down4·edit-21 year agoWhich makes them mostly about crouching in a corner, aimed at the entrance. My least-favorite way to play FPSs…
I feel like that’s how a lot of games handle tdm. Controlling points, especially weapon spawns, is most of the game.
Which makes them mostly about crouching in a corner, aimed at the entrance. My least-favorite way to play FPSs…