• sorrybookbroke
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        1 year ago

        Even then, by my understanding, that was mostly for the port and bug fixes. CA was very reluctant to give any control and did all art, musical, feature, and overall directional development himself.

        I’d argue it was a recipe for burnout and generally a bad idea but this is what I remember from when I obsessively read his update blogs back then

          • sbexpert@lemmy.world
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            1 year ago

            Have you heard that ConcernedApe took a break from working on their new game to do one last big update for Stardew? Things like improvements for mod support, some more storyline dialogue, a new yearly festival/event, hats on cats/dogs!, seasonal clothing changes for NPCs, I think additional Joja content, and something else for Ginger Island. No release date confirmed yet, but CA can take as long as necessary to work on it, I’ll still be patiently and excitedly waiting!

            • mnemonicmonkeys
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              1 year ago

              I’m excited/concerned for the 1.6 update because a ton of mods are going to break because Content Patcher will be fully obsolete. There’s an alternative to Content Patcher and modders are tryibg to prep for the update, but it’s going to be a chaotic couple of months

    • WarmSoda@lemm.ee
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      1 year ago

      From the Stardew valley faq:

      Stardew Valley 1.0 was developed completely solo by ConcernedApe (Eric Barone), over the course of 4.5 years. It was released on February 26th, 2016.

      -The 1.1 update was also developed solo by ConcernedApe.

      -Starting with 1.3, there have been others that helped with the updates, including:

      Arthur Lee, “Mr. Podunkian” (1.4 & 1.5 updates).

      Tom Coxon (Multiplayer net code in 1.3).

      Alex Erlandson, “Zillix” (1.4 update).

      Sickhead Games (Console ports).

      The Secret Police (Mobile ports).

      …and more. Full credits can be found in the game’s title screen.

    • discostjohn@programming.dev
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      1 year ago

      Me neither, but this guy has ConcernedApeLLC on his LinkedIn.

      I really don’t like that it uses the same assets as Stardew and seems to be very much in the same genre.

      • starman2112
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        1 year ago

        If he has CA’s blessing to make it with the same art, then I look forward to it. If he just copied CA’s art without asking, then I hope whatever measures CA takes work out in his favor.

        • Ricky Rigatoni@lemm.ee
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          1 year ago

          The SV art could also just be early placeholder until he gets his own art, which is also fine to me.

  • SuddenDownpour
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    1 year ago

    Does the dev have permission to use Stardew Valley assets, or are those placeholders?

    • kyle@lemm.ee
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      1 year ago

      It doesn’t look like the exact same assets, but it clearly has the same color palette and design. Honestly it kinda feels like a slap in the face, but maybe the two of them came to some kind of agreement? ¯\_(ツ)_/¯

      • CleoTheWizard@lemmy.world
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        1 year ago

        Are we looking at the same screenshot? I see many assets that look the exact same as SDV. Bushes, the sand and grass floor tiles, the fence maybe?

        Edit: Did some digging and apparently this is some engine the dev was working on while doing stuff for SDV and the ConcernedApe is cool with it. That explains the copied base assets.

        Per this tweet

        • kyle@lemm.ee
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          1 year ago

          That makes me feel a lot better knowing they’ve discussed it. I know Mr Podunkian helped out a ton for the last couple updates, so they probably worked really closely together.

  • BradleyUffner@lemmy.world
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    1 year ago

    It might just be because of the bike, but the videos I’ve seen of it give it a real Earth Bound feel.