First time playing an “evil” campaign, with a friend running a Durge.

We’re failing so miserably in so many comic ways.

We killed most of the origin companions because they’re mostly good two-shoes. When we were done only Lae’zel and Astarion were left.

In Act 2, because we murdered Shadowheart in Act 1, we were locked out of killing the Nightsong because we didn’t have Shar’s Chosen with us. Even after killing Isobel, somehow we ended up with both Jaheira and the Nightsong at our camp, through bad decisions and forgetting to save frequently.

Further, Minthara was glitched and missing in Act 2 after our Durge romanced her in Act 1 but chose not to give in to her urge and kill Minthara because we wanted to recruit her Overly Attached Girlfriend self to our party.

By Act 3, our Monk said “I feel like we’re bad at being evil.”

I sort of do, too. Being a goody-two-shoes in real life can make it hard to know how to be a sinister mustache twirling villain.

  • Björn Tantau@swg-empire.de
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    9 months ago

    Yeah, I want to try and do an evil Wyll Origin run. Let him make decisions that sound good on the surface but lead to the worst outcomes.

    Gotta finish two other runs first, though.