• @[email protected]
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      47 months ago

      Are you mad? Their quarterly bonus is driven by MTX KPIs, with a spiff for cross-platform synergies! Won’t someone please think of the executive bonuses?!

  • @[email protected]
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    177 months ago

    Aka console owners will not put up with the low quality, highly mtx’d shit we pump out, but mobile gamers… they’ll eat that right up, and ask for more

    • William
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      27 months ago

      Wait until they find out that mobile gamers do the same, since the market is already saturated with that stuff. If you don’t produce a compelling game, it’s not going to go well.

  • ThrowawayOnLemmy
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    147 months ago

    Only volatile for people who make shitty micro transaction riddled live service games. So yeah, WB should be very worried.

  • @[email protected]
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    87 months ago

    Well, ya, they’re supposed to make games that strive to be AAA. It’s a grade they recieve, not a thing they tell us their game is before its released.

  • @fsxylo
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    77 months ago

    “very volatile” means “we’re entitled to your money but your not doing your job and giving it to us.”

  • @[email protected]
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    77 months ago

    Any AAA game that doesn’t focus on micro transactions as the main goal and invests in the gameplay/writing rather than solely in fancy graphics is bound to be a success.

    AAA market is volatile because people hate the standards that game companies are trying to make AAA games.