Honestly that’s understandable, strategy AI is hard.
But at the same time, at least with Stellaris, modders are fixing glaring obvious mistakes with like config files and shit, and raising the difficulty of the AI significantly, so they’re also not doing all they could be.
I think they’re held back by needing to maximize the computers(and consoles) that can run the game for corporate. AI mods often come with a performance hit and their AI doesn’t seem to be multithreaded so it’s just one core churning away
Honestly that’s understandable, strategy AI is hard.
But at the same time, at least with Stellaris, modders are fixing glaring obvious mistakes with like config files and shit, and raising the difficulty of the AI significantly, so they’re also not doing all they could be.
I think they’re held back by needing to maximize the computers(and consoles) that can run the game for corporate. AI mods often come with a performance hit and their AI doesn’t seem to be multithreaded so it’s just one core churning away
Nah some of these mods do stuff like literally just change one variable that the devs incorrectly set, and never fix despite numerous updates.