• Björn Tantau@swg-empire.de
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    1
    ·
    9 months ago

    Since time immemorial I have always done well in my PC purchases when prioritising VRAM amount over total GPU performance. It always lets me eek out a few more years of usage out of it.

    • sugar_in_your_tea
      link
      fedilink
      English
      arrow-up
      6
      ·
      9 months ago

      I used to, but I made the mistake of getting something with just 8GB RAM, while I got my wife 12GB RAM. I got a good deal, but I’ll have to upgrade a year or two sooner than my wife.

    • golli@lemm.ee
      link
      fedilink
      English
      arrow-up
      10
      ·
      9 months ago

      The PS5 has shared RAM between CPU and GPU. Not sure what the average split between the two is in games, but it would certainly be wrong to say it has use of the full 16gb like desktop cards have.

      • Blackmist@feddit.uk
        link
        fedilink
        English
        arrow-up
        3
        ·
        9 months ago

        It’s mostly going to be graphical assets. Especially in a game like this which doesn’t have much else going on, and is constrained in terms of what else it can do because the base game ran on PS4.

        Even on PC most of your RAM is just being used as extra cache for graphical assets. Very wasteful tbh, but it is what it is.

        I’d guess VRAM at 75% of console RAM to be a safer bet. So 6GB last gen, 12GB this gen. Maybe more if you’re pushing higher resolutions, but most PC gamers aren’t even at 4K, let alone going beyond it.

        • golli@lemm.ee
          link
          fedilink
          English
          arrow-up
          1
          ·
          9 months ago

          Is it actually that little that gets used by the CPU? I assume there’d also be some overhead that gets claimed by the OS and not the game. Maybe 1-3gb?

          • Blackmist@feddit.uk
            link
            fedilink
            English
            arrow-up
            2
            ·
            9 months ago

            Looking it up, the OS takes 3.5GB, leaving 12.5GB for the game.

            But most games also run a little less than native 4K unless you like the 30fps mode.

            The 8GB GPUs are looking increasingly stingy at this point.

    • e0qdk@kbin.social
      link
      fedilink
      arrow-up
      13
      ·
      9 months ago

      Unless I’m missing something it looks like it doesn’t use Denuvo? (Steam lists a custom EULA but I don’t see Denuvo listed.)

    • falkerie71
      link
      fedilink
      English
      arrow-up
      5
      ·
      9 months ago

      In this case, does it matter when it is GPU/VRAM limited?

      • the post of tom joad
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        9 months ago

        Well, for me personally it does. According to the article its not like it can’t run on pcs with fewer than 8gb but it can ask for more than 8gb at higher settings, especially on Max. Furthermore since the game was developed on AMD cards (cuz consoles) my amd 8gb card will run it at 1080p at a reasonable framerate (with occasional slowdowns) this is superb news for me because i loved H:ZD

        I made my comment hoping that some of the slowdown is denuvo-related.

    • ALERT
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      9 months ago

      it doesn’t have denuvo. forbidden west has already been cracked.

      • the post of tom joad
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        9 months ago

        What?! Holy fuck yall if this is true you won’t be seeing me for a bit.

        Thanks for the tip