ylai@lemmy.ml to Technology@lemmy.worldEnglish · 7 months agoMeta spent $4.3 billion on its VR division in three months, and made checks figures $440 million in returnwww.pcgamer.comexternal-linkmessage-square103fedilinkarrow-up1443arrow-down132
arrow-up1411arrow-down1external-linkMeta spent $4.3 billion on its VR division in three months, and made checks figures $440 million in returnwww.pcgamer.comylai@lemmy.ml to Technology@lemmy.worldEnglish · 7 months agomessage-square103fedilink
minus-squarefartsparkleslinkfedilinkEnglisharrow-up2·7 months agoIt depends what the tie ratio / attach rate is for the device and whether owners maintain usage of the device or whether it’s a novelty that wears off over time and the device gathers dust.
It depends what the tie ratio / attach rate is for the device and whether owners maintain usage of the device or whether it’s a novelty that wears off over time and the device gathers dust.