I failed the strength check despite being a paladin and using inspiration. I never saw him again even after getting through nearly all of act 2. I’ve asked this before, maybe even in this community, but no one gave a concrete answer, likely because the game was still new.

  • JackbyDev@programming.devOP
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    15
    ·
    6 months ago

    Maybe. I rage quit the first one. Once I get a new PC I might finish and/or play again. Little shit like this is probably one of the biggest reasons I quit. It’s absolutely insane to me to lock a follower behind a random chance. I was over 50 hours in before I began to realize I might not see him again. I would’ve save scummed if I knew.

      • JackbyDev@programming.devOP
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        5
        ·
        6 months ago

        I have no problems save scumming, but I never suspected they’d literally design one of the main 6 characters to be missable over a single fucking failed skill check. I thought for sure I’d see him later.

        • guylacaptivite
          link
          fedilink
          English
          arrow-up
          19
          arrow-down
          3
          ·
          6 months ago

          Consequences of your decisions is what makes this game special. You’re going to have a bad time going forward with this game if you cannot deal with the fomo.

          • JackbyDev@programming.devOP
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            7
            ·
            6 months ago

            What the hell do you mean consequences of my actions? I didn’t do something dumb, I tried to save him. And it’s not like a cool piece of armor or weapon was locked behind a skill check, it’s a whole damn character. Arguably the best thing about this game is the characters and their dialogue. Now one of them is gone through no fault of my own. I can understand locking Minthara behind killing the druids and then not allowing you to have Karlach or Wyll in the party. That makes sense. I’d definitely view that as a consequence of my actions. But that’s not what I’m upset about. I’m upset that one of the six main characters was locked behind a random skill check! It’s dumb. They could’ve just as easily made it so he pops up again later at a different portal if you fail the first time, but no. So don’t say this was a “consequence of my actions.” If I was playing Dark Urge and chopped his hand off the argument would be better, but I’m not. I was playing a high strength character and used my inspirations and still failed due to no fault of my own and now one of the characters is just completely inaccessible. That’s a massive chunk of content. Hundreds if not thousands of lines of dialogue I can’t get to partake in because of a fucking random chance. So don’t fucking say it’s a consequence of my actions.

                • BigWumbo@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  6
                  ·
                  6 months ago

                  Sorry, for clarification: you can save the tieflings and druids and still recruit Minthara

                  • JackbyDev@programming.devOP
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    6 months ago

                    I wasn’t aware, but I don’t think you can kill the tie flings and keep Karlach and Wyll, that would be a fine example of losing characters due to the “consequences of my actions” still and I see no problem with it.

            • guylacaptivite
              link
              fedilink
              English
              arrow-up
              9
              arrow-down
              5
              ·
              6 months ago

              Failing a roll is on you whether you like it or not. The ever looming threat of failure is important in story telling and suspension of disbelief. It’s the opposite of dumb game design. So yeah you either reload until everything gets handed to you or you move on. You’re talking like he’s locked behind a dlc when you’re just pissed a dice roll didn’t go your way at level one.

              • JackbyDev@programming.devOP
                link
                fedilink
                English
                arrow-up
                2
                arrow-down
                8
                ·
                6 months ago

                It is like that, it’s common DLC to add a new character. It’s like locking DLC behind a roll.

                • guylacaptivite
                  link
                  fedilink
                  English
                  arrow-up
                  7
                  arrow-down
                  1
                  ·
                  edit-2
                  6 months ago

                  Losing Gale due to a failed dice roll is nothing like a dlc that’s an absurd claim. You can’t just reload a save to unlock a dlc. It was that simple for Gale.

                  • JackbyDev@programming.devOP
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    6 months ago

                    Im saying it’s a DLC’s worth of content hidden behind a dice roll, not that locking it behind a dice roll is similar to locking it behind a pay wall.

    • Mesophar@lemm.ee
      link
      fedilink
      English
      arrow-up
      8
      ·
      6 months ago

      It’s a game that’s meant to be played multiple times, since you can’t experience everything in one playthrough. I agree it can be frustrating when something gets locked out as easily as a failed roll, and that often causes choice paralysis in myself while I play, but you need to go in with the mindset of not being able to complete everything the first attempt (or you’ll go insane).

      I hope you can try the game again in the future and enjoy it! Maybe having several plays going at once and save scumming at choice points so you can use the same character for most of the options!