• BananaTrifleViolin@lemmy.world
    link
    fedilink
    English
    arrow-up
    23
    ·
    6 months ago

    Skyrim was fun which is why its endured. Starfield is unfortunately fundamentally a bit boring and feels dated - they didn’t learn from the RPGs that came after Skyrim and moved things forward (Witcher 3 and Cyberpunk 2077 spring to mind).

    I doubt it’ll be fixed. Its not like No Man’s Sky -the developers only game and their number one priority. I think well get the usual small DLCs and Bethesda moves on to its next big project.

    I hope they learn from Starfield and make the next elder scrolls something special.

    • gravitas_deficiency
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      6 months ago

      It just feels like… well, Spacerim. And the “new stuff” it adds just doesn’t seriously impact the core vibe of the game.

      • magiccupcake@lemmy.world
        link
        fedilink
        English
        arrow-up
        15
        ·
        6 months ago

        To me it actually felt like a regression.

        One of my favorite things in skyrim/oblivion/fallout 4 was environmental storytelling, and this just has none.

        • LordGimp@lemm.ee
          link
          fedilink
          English
          arrow-up
          6
          ·
          6 months ago

          This should be bread and butter of immersive gameplay. Show, don’t tell. If I want a 1.5k word info dump I’ll go to one of my stories on royalroad. Letting me make my own narrative will be more enjoyable for me 95% of the time.

    • jacksilver@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 months ago

      So maybe I haven’t played enough of Witcher 3 to understand your comment from that perspective, but how did Cyberpunk 2077 move RPGs forward? I found it lacking when compared to Skyrim/Fallout 3/Fallout NV?