• kevincox@lemmy.ml
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    5 months ago

    I don’t know why everyone is so negative. The gameplan seems pretty clear to me.

    1. Make expensive fancy product. This is effectively a “devkit” that companies can use to start experimenting with AR software.
    2. Make lower cost product. There are now a few decent apps available and early adopters will be willing to buy it to be one the leading edge.
    3. Now there is a bigger market, leading more companies to be willing to develop apps.

    Apple is hoping that this is enough to break the chicken-and-egg cycle. Enough to get a few powerful apps such that more regular consumers will be willing to buy which again increases the addressable market which makes it more attractive to companies.

    • TrickDacy@lemmy.world
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      5 months ago

      Yep that’s exactly why they had started the 2 then changed their mind lol. Alllll part of the plan

    • qjkxbmwvz@startrek.website
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      5 months ago

      Basically sounds like the Tesla game plan, which was super effective: roadster (which is purely a toy for the rich) and a little later the Model S (practical EV), and then introduce an affordable model.

      This implies that eventually people will strap rusty boxes to their head though, so grain of salt with the analogy…

    • WolfLink
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      5 months ago

      They did something similar with Apple Watch and Apple TV and Home Pod and jt worked out well enough for them.

      • MrSpArkle@lemmy.ca
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        5 months ago

        HomePod is still mid. But people really sleep on how terrible the first Apple Watch was, and how AppleTV is a media juggernaut now.