• _haha_oh_wow_
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    5 months ago

    Suddenly, Todd Howard decides to release another mod-breaking update!

    • Peffse@lemmy.world
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      5 months ago

      I hope those days are numbered for a little while since they made a clean cut on Creation Engine 2. The whole mess of backporting newer Creation Engine versions to older games should be settled.

        • GoodEye8@lemm.ee
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          5 months ago

          Pretty sure that was FO4, Bethesda wouldn’t touch NV with a 10 foot pole.

              • Bernie_Sandals@lemmy.world
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                5 months ago

                Fo3 had a small update recently to get rid of Games For Windows Live and to fix Windows 10/11 compatibility.

                The FNV update was probably something similar.

                • GoodEye8@lemm.ee
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                  5 months ago

                  Ah checked the wrong version of NV, no updates for the CIS version (or however it’s called) but the regular version had a update in February.

              • _haha_oh_wow_
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                5 months ago

                Maybe I am conflating things, there was a fallout in London. Was that for 4?

        • Peffse@lemmy.world
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          5 months ago

          Are you thinking of the recent update to 4 to bring it to the latest version of Creation Engine 1?

    • Kaboom@reddthat.com
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      5 months ago

      Its been 2 months, we still dont have Fallout London. I was so excited too. Fuck him and his lies

      • Bernie_Sandals@lemmy.world
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        5 months ago

        That wasn’t exactly on Todd Howard, though? There was going to be a new update for Fallout 4, and everyone, especially every modder, knew that for at least a year beforehand.

        There are 5 other even larger projects in development other than Fallout London, Fallout London was the only one to come out and blame Bethesda for a foreseeable delay.