Nemeski@lemm.ee to Nintendo@lemmy.worldEnglish · 8 个月前Nintendo won't use generative AI in its first-party gameswww.tweaktown.comexternal-linkmessage-square17fedilinkarrow-up1195arrow-down18cross-posted to: games
arrow-up1187arrow-down1external-linkNintendo won't use generative AI in its first-party gameswww.tweaktown.comNemeski@lemm.ee to Nintendo@lemmy.worldEnglish · 8 个月前message-square17fedilinkcross-posted to: games
minus-squareKillerTofu@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down19·8 个月前But couldn’t they train their own models? They have a huge catalog of data they could train from to make sure it stayed on brand?
minus-squareThe AssmanlinkfedilinkEnglisharrow-up29arrow-down2·8 个月前There are no LLMs that do not hallucinate.
minus-squarechicken@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up10arrow-down1·8 个月前The main uses for AI in game development aren’t generating things on the fly for players anyway, it’s helping artists and coders do their work faster.
But couldn’t they train their own models? They have a huge catalog of data they could train from to make sure it stayed on brand?
There are no LLMs that do not hallucinate.
The main uses for AI in game development aren’t generating things on the fly for players anyway, it’s helping artists and coders do their work faster.