• thatsTheCatch@lemmy.nz
    link
    fedilink
    arrow-up
    75
    ·
    1 year ago

    This reminds me of the XBOX 720 memes from back in the day where the console was a sphere or some shit

  • Jordan Lund@lemmy.one
    link
    fedilink
    English
    arrow-up
    61
    ·
    1 year ago

    Please don’t feed bullshit designs like this oxygen. It’s bad enough seeing all the “PS5 Pro” and “Switch 2” articles.

    • Rossel
      link
      fedilink
      arrow-up
      16
      ·
      1 year ago

      How comes Valve is the only one to get inputs right? Not even fan renders get it right.

      • bionicjoey@lemmy.ca
        link
        fedilink
        arrow-up
        11
        ·
        1 year ago

        Nobody else is thinking of it as “PC gaming on a console”

        They’re thinking in terms of “A console which is a PC”

        In other words, their heads are in console mode rather than in PC gaming mode. They aren’t thinking of an effective mouse option to play paradox games and the like.

        • Laser@feddit.de
          link
          fedilink
          arrow-up
          4
          ·
          1 year ago

          They aren’t thinking of an effective mouse option to play paradox games and the like.

          To buy the DLC?

        • Rossel
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          I recently finished Planescape Torment, and I can only imagine how much I would’ve hated it without the touchpads.

    • DrKevorkian@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      100% agree. Loved the Steam Controller. Love the Steam Deck. Drop the trackpads and my use case gets 10x smaller - I’d pass on it.

  • Altima NEO@lemmy.zip
    link
    fedilink
    English
    arrow-up
    35
    ·
    edit-2
    1 year ago

    Why is it upside down?

    That pad and buttons look painful.

    This has got to be rage bait

    • Fubarberry@sopuli.xyzOPM
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Part of the problem is that concept art needs to be flashy to be noticed, but most usability focused designs are plain or very similar to existing designs.

  • Rocket@lemmy.world
    link
    fedilink
    arrow-up
    26
    ·
    1 year ago

    I am almost positive the Steam Deck 2 will be the same design with upgraded hardware, maybe additional USB port or something.

    Valve put a lot of RND into the Decks design and ergonomics. I think it would be a waste of money to change it. Money i would rather them use towards an OLED screen or something.

    • Psythik@lemm.ee
      link
      fedilink
      arrow-up
      8
      arrow-down
      2
      ·
      1 year ago

      I hope they find a way to make it almost as thin as a PSP or a Switch, and powerful enough to play games at 1080p. Maybe then I’ll consider one.

    • tiltmachine@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      2
      ·
      edit-2
      1 year ago

      Improving on things isn’t a waste of money especially if they’re successful enough to achieve the main goal, ie. make games more accessible to more devices, instead of making the perfect handheld (which is unlikely for a first iteration). The body is too big for the screen, too heavy, new SOC means new considerations internally like cooling and battery, keeping the current form is arguably more stupid since it will probably limit actual improvements.

      That concept art is ugly though.

      • Rocket@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I disagree. I think Valves current form factor for the deck is as iconic as the DualShock or the Xbox controller. They don’t need to change anything externally other than the display, we don’t even need it to be higher resolution, just a good OLED panel, which would probably introduce a screen with less of a bezel. better GPU/CPU would make it almost perfect.

    • Molecular0079@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      ·
      1 year ago

      At least the boomerang curved into your palms. This literally curves away. The only part of your body that will be holding onto this “prototype” when you use its joysticks are the tips of your fingers.

    • imaBEES@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      1 year ago

      From what I’ve read, the boomerangs ps3 controller wasn’t actually dumb at all. It was apparently extremely comfortable to hold because of the way it curved into your palms and the placement of the buttons and sticks felt really natural. But the poor reception to the look of it basically bullied Sony into reverting to the classic DualShock layout.

    • Fubarberry@sopuli.xyzOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I knew it reminded me something, you’re exactly right. Recolor it in leappad colors and it would fit right in.

    • mnemonicmonkeys
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      1 year ago

      It looks like it was designed by an AI, just like how the article was written