Vote by upvoting your choice below

Vote ends July 15th @ 12:00am UTC (in 6 hours from now)

Comments should be as replies to the options not root comments (so the actual options don’t get lost)

or… vote via microblog: https://social.fediverse.events/@canvas/112786025769981253

Final Lemmy Votes:

  • Keep the current size: 78 votes
  • Resize the canvas: 23 votes
  • grant 🍞@toast.oooOPM
    link
    fedilink
    English
    arrow-up
    80
    arrow-down
    5
    ·
    edit-2
    4 months ago

    Keep the current size (1000x500)

    the canvas is currently 60% filled

    • KoboldCoterie@pawb.social
      link
      fedilink
      English
      arrow-up
      28
      arrow-down
      1
      ·
      4 months ago

      There’s not enough time left to meaningfully fill another 500,000 pixels; there’s still a ton of white space on the current canvas. If the place time was shortened, it would have to be down to something like 5 seconds to be impactful. Changing the “rules” to that extent this late in the game feels silly. There’s plenty of empty space as it stands.

      Just my 2 cents, though.

      • LongLive@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        ·
        4 months ago

        I agree with you. There isn’t even a proper job for the void - no one needs art to be eaten up because nearly everyone has space.

      • Zipitydew
        link
        fedilink
        arrow-up
        5
        ·
        4 months ago

        Would it change your mind if I have a giant Shrek template? Was too late to the expansion to deploy it without going over stuff people were making.

      • Kelo@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        4 months ago

        500? maybe not, but i think it would be okay to resize it by 250 pixels instead. Not too large to be left out blank, and not too small for larger artworks to be made

    • Sibbo@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      2
      ·
      4 months ago

      Why did we resize at all? This completely prevented all competitions about space that makes the canvas so much fun. A lack of resources sparks creativity!

    • 𒉀TheGuyTM3𒉁@lemmy.ml
      link
      fedilink
      arrow-up
      7
      ·
      4 months ago

      that’s when people lack place that creativity and diplomacy begin between communities. Better have a beautiful small canvas than an empty big one

    • 1rre@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      4 months ago

      +1

      If you do choose to expand though, maybe make it so you have a pool of maybe 8-12 pixels that can only be used for fresh canvas and then 4-6 for overwriting?
      As shortening for non-touched pixels seems there could be an exploit to get more normal pixels?

    • morrowind@lemmy.ml
      link
      fedilink
      arrow-up
      7
      ·
      4 months ago

      Only if the time is decreased and more pixels can stack. Otherwise it will be too empty

    • Snoopy@jlai.lu
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      4 months ago

      I would like to draw some spaceship as Ariane 6 or James web, with a reduced cooldown too. :3 can we resize to 1500x500 ?

    • Rooki@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      4 months ago

      Like told in matrix, this would require to have a “shortening” of the cooldown if the pixel got placed on empty space.