https://steamdb.info/app/1422450/charts/

Valve keeping up with the trend of “worst kept secrets”. You need an invite to join the alpha but since everyone who owns it can refer their friends, it spread very quickly.

I’ve been playing it the past few days and it’s honestly very fun. Still a bit rough around the edges (especially in terms of balance) since it’s in early access, but it has serious potential to be dota 2 levels of popular.

For the unaware, Deadlock is a 3rd person shooter MOBA. It feels like a mix of Dota and Overwatch/Team Fortress. Nobody is allowed to share footage or screenshots, but obviously with so many playing there’s a ton of leaks out there.

  • BaroqueInMind@lemmy.one
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    4 months ago

    It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.

    I use Arch, btw and play only on Linux, so I’m not being biased, just speaking truths.

    • skulblaka
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      4 months ago

      Yeah but Valve, who is making this game, made SteamOS and the Steam Deck in house. It’s their own product. It would be a monumentally stupid move to release a first party game that doesn’t run on their own first party hardware.

      • 0xD@infosec.pub
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        4 months ago

        It’s still niche. You’re living in your dream world, not reality. It’s the entire point of proton - not to have to create two versions of the game. As long as it’s compatible it’ll run nicely on their hardware.

    • Virkkunen@fedia.io
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      4 months ago

      I wouldn’t say that’s the case because it’s Valve, and they work on a very unique way. Besides, the work they did with Proton, SteamOS and Steam Deck shows that at no point they believe developing for Linux is waste of efforts or an afterthought. They go out of the usual way to make things better for Linux. I fully expect them to port Deadlock to Linux once it hits beta or release.

    • woelkchen@lemmy.world
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      4 months ago

      It’s almost as if they are a for-profit company that doesn’t want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.

      Yeah, why would Nintendo develop for Switch or Sony for PlayStation when it’s clearly a waste of development time and and money and Windows is clearly the superior development target?

      I’m not being biased, just speaking truths.

      No, you speak nothing of truth regarding game development has a platform holder.