• sugar_in_your_tea
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    3 months ago

    Idk, I really suck at imagining things like in DF, but I really enjoy the gameplay. I don’t need a good representation of what I’m interacting with, but I do need something.

    • Ephera@lemmy.ml
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      3 months ago

      Yeah, same. The game where that screenshot is from (DCSS) also has an ASCII mode, where that skeleton dragon would probably look like this: D

      The text log would say that a skeleton dragon appeared, and I could even imagine a skeleton dragon by itself quite easily, but when it comes to a whole room full of monsters, then it’s just a lot of info to keep track of. The small textures are almost like icons, in that they’re a compact way of telling me where which monster is.

      • sugar_in_your_tea
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        3 months ago

        Sounds just like Dwarf Fortress, which had been ASCII for decades before the Steam version added graphics (you could get icon packs before that point though). And honestly, I love DF and played quite a bit in the ASCII-only mode (I used to SSH into my server and run in actual ASCII mode), because the gameplay was worth it. Now that DF has a proper GUI, I’ll just use that, and I don’t mind that it looks like a game from the 90s.