• Console_Modder
    link
    fedilink
    English
    arrow-up
    22
    arrow-down
    7
    ·
    2 months ago

    I’m really speaking for myself here, but my main issues were the micro transactions that are in the game. Before the game was released, it was announced that you can use real money to purchase wakestones to revive yourself, rift crystals to hire stronger pawns, a portcrystal to fast travel, and even to change your character’s appearance (as well as some other items). After the game’s release people quickly realized that buying these were not necessary at all and they could all be obtained easily through normal play, but the damage was already done. It left a sour taste in my mouth and made it seem like the devs or the publisher were not confident in the game and felt like they needed to add a way to milk some more cash out of the people who bought it.

    • djsoren19@yiffit.net
      link
      fedilink
      English
      arrow-up
      18
      arrow-down
      7
      ·
      2 months ago

      I mean, that’s just every Capcom release now. It has nothing to do with their confidence or anything, they just add pointless microtransactions because some suit at the company thinks it’s a good idea. It’s the same shit with Devil May Cry 5, all the recent Resident Evil games, literally everything they published. If that’s honestly the only thing keeping you from playing Dragon’s Dogma 2, you’re making a mistake.

        • djsoren19@yiffit.net
          link
          fedilink
          English
          arrow-up
          8
          arrow-down
          6
          ·
          2 months ago

          It’s not really much of an argument, it’s just stating facts. I’m not for the microtransactions, I think it’s confusing that they would add such a thing at all, but they’ve consistently been doing it for all of their published games for nearly half a decade now. I’ve just chalked it up to a cultural difference since Capcom is an Eastern publisher, and on the sliding scale of scummy microtransactions it’s pretty close to the bottom.

          • samus12345@lemmy.world
            link
            fedilink
            English
            arrow-up
            6
            ·
            2 months ago

            I think it’s confusing that they would add such a thing at all

            What’s to be confused about? They make money from it. People complain about it online, but the vast majority of players don’t care.

            • djsoren19@yiffit.net
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              3
              ·
              2 months ago

              Their implementation of it just feels like they don’t actually want you to buy the microtransactions. In Dragon’s Dogma 2 for example, one of the most useful things you could buy is a Port Crystal, since it lets you setup a location to fast travel to and they’re reasonably rare to find. However, you can only buy one maximum, and you don’t really need them at all in the early game. By the time you would need one, you’ll have collected like 3-4, and getting an extra one would be honestly pointless. You would think that they’d change gameplay in some fashion to encourage you to spend money, but after finishing the game I had tons of all the stuff they were trying to sell.

              • samus12345@lemmy.world
                link
                fedilink
                English
                arrow-up
                5
                ·
                2 months ago

                Ah, I see what you’re saying. Yeah, I agree, their implementation is weird, but I like it that way since there’s less temptation. As you said, I never felt like I was missing out on anything by not buying any of the MTX.

          • njm1314@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            4
            ·
            2 months ago

            Saying it’s not an argument seems an even more bad faith argument frankly.

    • Jakeroxs
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      3
      ·
      2 months ago

      Unless there’s a multiplayer aspect where it gives an unfair advantage, while it might be a bit unsavory and potentially predatory, I think being able to get those mtx in game “legit” without it being a slog is honestly much less shitty then other MTX I’ve seen.

      • dogslayeggs@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        2 months ago

        I agree. As long as I can get the same items in-game relatively easily, then I’m fine with someone else spending money to make their game more enjoyable. I have more than enough wake stones and port crystals or whatever to make my game enjoyable without having to grind to get them, so I don’t care if someone else skips the minor steps I put in for them.

        • FilthyHookerSpit@lemmy.world
          link
          fedilink
          English
          arrow-up
          8
          ·
          2 months ago

          What’s wild to me is that you can just use cheat engine if you want to get those things without spending cash. Or install mods. I don’t enjoy grinding and that’s usually what I do when I want x amount of potions or crafting components.