This is going to be one of those “Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft”-situations, isn’t it?

  • Delphia@lemmy.world
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    18 hours ago

    They do damn near 10/10 work when they give a fuck, Thats probably the worst part.

    Siege was damn near perfect as a tactical competitive shooter for the first few years. The Division was great, Just Cause was enormous fun and so on.

    The problem is they hit a winner, and then milk it and milk it and milk it until we hate it or them.

    • Suburbanl3g3nd@lemmings.world
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      13 hours ago

      My god Siege was good for the first few years. Intoxicatingly good multiplayer. Too bad they fucked it up trying to make it more CoD like. For example, I used to play with a completely hidden hud because it was so immersive and fun. Now it’s like rainbow six and Roblox had a baby and the weird game popped out. I can’t even hide my hud or crosshair any longer

    • WalnutLum@lemmy.ml
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      15 hours ago

      I love the division 1 and 2 but the first game had some MAJOR bullet soak issues for the first half-year of the game’s lifetime.

      Massive always does good work despite Ubisoft, in my opinion.

      • Katana314@lemmy.world
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        15 hours ago

        Massive are the ones that made Star Wars Outlaws - so it seems the world disagrees with you.

        I wasn’t so interested in Outlaws, but I’ve sometimes thought the criticism was slightly overblown. It looks a lot better than some other Ubi games.

        • WalnutLum@lemmy.ml
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          12 hours ago

          It seems like a very polarizing game, you either really enjoy it or not at all.

        • garretble@lemmy.world
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          13 hours ago

          Honestly, Outlaws has flaws, BUUUUT it’s fun as hell. It’s a 7/10 game, but it’s fun. I enjoy my time with it even though I see some glitches here or there, or that the lip sync is a little jank.

          It’s a big ass Star Wars game (with no AC towers hooray!) where you get to rub shoulders with scoundrels and play Sabacc and visit honestly cool locations that are visually impressive.

          I feel like most of the issues it has is probably a function of “we need this game out by X date” versus the devs’ ability.