Inspired by true events from this morning

  • Disgracefulone@discuss.online
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    1 month ago

    How do you get into this? Could you DM me the info and perhaps a good starting place? I can’t work right now due to an injury and I’d love to look into this

    • WolfLink
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      1 month ago

      My experience is with iPhone (yeah yeah boo Apple).

      Most of how I learned was just digging through Apple’s documentation, focusing on one goal at a time. How do I draw stuff to the screen? How do I handle touch inputs? How do I use the built in UI elements? How do I play sounds? How do I get GPS data? Things like that. I’d usually have an idea of a specific mini-project that would make use of a specific new tool.

      Note that I already had some programming experience (although it wasn’t much) before I started teaching myself this way.

      Here’s Apple’s website: https://developer.apple.com/develop/

      Just start by downloading XCode and playing with one of their sample projects. SpriteKit is particularly easy to get started with and there’s a sample project for it. (I’m assuming you want to make something like a game. If you want to make more of a utility app, look up SwiftUI).

      If you aren’t an iPhone user “Apple fanboy”, you can try this: https://developer.android.com/courses

      Also many game engines (e.g. Godot, Unreal, Unity) have support for both iOS and Android.