• FiveMacs@lemmy.ca
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    2 hours ago

    Cool,lower the price and maybe you’d get more. Ain’t no way am I considering a fighting game for like 90-120$

    • DarkThoughts@fedia.io
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      33 minutes ago

      Yeah. I gave up adding anything from them to my wishlist because they never drop in price to become actually affordable. They always stay expensive, even when the next game of the franchise is out.

        • DarkThoughts@fedia.io
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          27 minutes ago

          Yeah, it’s more a thing with the other companies and their games. His point still stands though, not just for fighting games and their characters. Games now often come with barebones / stripped progression and the stuff is then sold as overpriced DLC that immediately unlocks the content instead.

          • ampersandrew@lemmy.world
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            23 minutes ago

            I think you’ll have a hard case to make to argue that Street Fighter 6 is a barebones package compared with what you got on the SNES or PS1, or even the PS3 or PS4, for that matter. There’s definitely overpriced DLC for SF6, but thankfully it’s been relegated to the Battle Hub mode that I couldn’t give less of a shit about, where people spend $15-$60 for TMNT costumes for their custom characters.

        • Uruanna@lemmy.world
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          1 hour ago

          the Alpha/Zero and EX series did that (Alpha 3 on PSX made you work a little bit to unlock the PSX exclusive characters/forms), then there was also CvS and some of the Marvel games, but that was mixed in with a point and shop system I think.

          • ampersandrew@lemmy.world
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            1 hour ago

            Alpha games had characters unlockable from the select screen with codes, usually intentionally unbalanced ones. I guess I wasn’t thinking of CVS or Marvel in that bucket as well, and EX was from a different developer. The real model for unlocking new characters in the old Street Fighter games was to put out a new edition of it, like Hyper Fighting or Super Turbo, that came with balance and mechanics changes, which meant you had to buy the entire game over again instead of just the characters.

            • Uruanna@lemmy.world
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              1 hour ago

              Alpha 3 on Playstation made you work a bit on the tour mode to unlock Guile, Evil Ryu, Shin Akuma (raise a character to level xyz). Shin Bison might also have only been selectable after beating him somewhere.

    • ThrowawayOnLemmy@lemmy.world
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      2 hours ago

      Same. I might pick up Street Fighter 6 when it eventually gets rereleased with all the DLC as ‘Super Street Fighter 6 Champion Ed. ver 3.’ and only after it goes on sale.

    • ampersandrew@lemmy.world
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      2 hours ago

      I’m not sure what region you’re in, but in USD, it’s probably spent more time on sale at $30 than at the full price of $60 (EDIT: including right at this very moment). The free tier of their battle pass also gives out “character trials” like candy if you need to lab a matchup. It’s not the best solution to the training mode DLC problem, but it’s a solution that works on a budget.