• dinckel@lemmy.world
    link
    fedilink
    English
    arrow-up
    46
    arrow-down
    2
    ·
    13 days ago

    I miss when we were able to have a single price tag, pay the price, and get a complete game, at launch date

    • PapstJL4U@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      11 days ago

      Funny you mention this with a LiS - the OG game originally being a periodic game.

      Luckily the fate of periodic games died fast.

    • bizarroland@fedia.io
      link
      fedilink
      arrow-up
      8
      ·
      13 days ago

      I miss my games being on solid media that I can trade with my friends or sell at a game store.

      But I would not give up the seven seas to have that back again.

    • grayhaze@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      6
      ·
      edit-2
      11 days ago

      DLC existed in some form long before digital-only releases existed. We just used to call them expansions, and people used to buy them in droves.

      Edit: All those downvoting me clearly weren’t alive during the shareware boom, or during EA’s early attempts to extort players for the pleasure of having a potted plant in The Sims. This outrage over DLC is just an echo chamber of angry gamers who aren’t the target audience anyway.

      • dinckel@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        3
        ·
        11 days ago

        That is objectively a false statement.

        Phantom Liberty is an expansion. Shadow of the Erdtree is an expansion. Knights of the Nine and the Shivering Isles are expansions. Echoes of the Eye is an expansion. Bad Company: Vietnam is an expansion. All of these amount to a third, to a half of the total game content. We used to buy them, and will continue buying them, because they add absolutely insane value to what you already really liked.

        “Exclusive cat content” that can only be obtained through a 30$ upgrade, and includes 3 new costumes, and whatever the hell cat content is, is dlc. This adds nothing of value for us, but lines the pockets of the studio shareholders quite substantially.

        Just because the large players in the industry are complicit, it doesn’t change history, and certainly it doesn’t change the vocabulary.

            • AngryCommieKender@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              edit-2
              11 days ago

              Each new planet is basically an overhaul mod. They did a great job incorporating the best parts of Space Exploration, Krastorio, Seablock, and a couple mods that either they made up entirely, or I didn’t know the names of.

              Also the overhauls to the fluid handling and circuit networks make everything so much easier. I’m actually learning how to use circuits and trains, and I only have about 3000 hours of gameplay in vanilla.

              My best advice is to rush bots, and leave even more space in-between your modular builds. Holy crap do I have some spaghetti because of squeezing things into my bus.

      • RightHandOfIkaros@lemmy.world
        link
        fedilink
        English
        arrow-up
        13
        arrow-down
        1
        ·
        edit-2
        13 days ago

        You mean Maple Story?

        Horse Armor/Bethesda was not the solitary cause of what we have today, even if it was pretty ridiculous.

        • Breezy@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          11 days ago

          Okay but maple story was a free to play mmo. How else were they gonna make money if they didnt sell costumes. Now if im not mistaken they expired correct? Thats bullshit i agree.