I find this hilarious. Is this an easter egg? When shaking my mouse cursor, I can get it to take up the whole screens height.

This is KDE Plasma 6.

  • jared@mander.xyz
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    4 days ago

    I just turned it on the other day out of curiosity, now I’m jigglin’ my mouse to see how big I can get it.

  • notprogrammer@programming.dev
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    3 days ago

    There doesn’t appear to be a limit to the maximum size the KDE cursor can get when you shake it.

    And that’s a good thing!

  • HorreC@lemmy.world
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    3 days ago

    Dude I love that feature soooo much, I found it like 2 months ago and I shake it all the time. Its like a normal thinking thing for me now, spin it while I use my thinking meat on things.

  • JackGreenEarth@lemm.ee
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    4 days ago

    Why would shaking the cursor make it bigger in the first place? Is this an accessibility feature to find the cursor?

      • lad@programming.dev
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        1 day ago

        MacOS does this, but on screen recording it never shows it. Feels good to see Linux records what user actually saw

      • Rhaedas@fedia.io
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        4 days ago

        Can’t tell if lazy programming or just figuring it will fix itself. In theory there would be a point of overflow maybe? Well, I guess that also fixes itself.

        • schizo@forum.uncomfortable.business
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          4 days ago

          I assume the KDE implementation resizes to default when you stop shaking it.

          I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

          • moonpiedumplings@programming.devOP
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            4 days ago

            I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.

            This feature used to be in KDE 5 as well though, but with a size cap. I suspect the removal of the size cap is intentional rather than a bug.

            • yonder
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              9 hours ago

              Having a size cap does not make much sense since the increased pointer size is triggered intentionally, meaning if someone keeps shaking the pointer, they must want it bigger (whether for amusement or because they’re hella blind).

          • Rhaedas@fedia.io
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            4 days ago

            Yes, it resets once motion is stopped. It’s one of those things where without comments in the code or something you could also assume forgetting to check one of the bounds just happened to work fine.