nanoUFOM to GamesEnglish · edit-21 month agoVideo Games can't afford to look this goodwww.nytimes.comexternal-linkmessage-square42fedilinkarrow-up164arrow-down15
arrow-up159arrow-down1external-linkVideo Games can't afford to look this goodwww.nytimes.comnanoUFOM to GamesEnglish · edit-21 month agomessage-square42fedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️ 🏆@yiffit.netlinkfedilinkEnglisharrow-up4·1 month agoI always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
minus-squareSplashJackson@lemmy.calinkfedilinkEnglisharrow-up1arrow-down1·1 month agoExcept for the thousand keyboard binds you need to remember
minus-squaretaladarlinkfedilinkEnglisharrow-up1·1 month agoMost things work via menus, the key bindings just speed things up.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️ 🏆@yiffit.netlinkfedilinkEnglisharrow-up1·1 month agoUp until the Steam version of the game, the menus were solely controlled by the keyboard.
minus-squareSplashJackson@lemmy.calinkfedilinkEnglisharrow-up1·1 month agoI last played before the Steam release
minus-squaretaladarlinkfedilinkEnglisharrow-up1·1 month agoYes, but you don’t have to memorize the keys.
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up2arrow-down1·1 month agoI don’t really know any of the binds and I’m having a good time.
I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
Except for the thousand keyboard binds you need to remember
Most things work via menus, the key bindings just speed things up.
Up until the Steam version of the game, the menus were solely controlled by the keyboard.
I last played before the Steam release
Yes, but you don’t have to memorize the keys.
I don’t really know any of the binds and I’m having a good time.