• archonet@lemy.lol
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    14 days ago

    honestly I modded the fuck out of my Payday 2 because I didn’t like how tanky enemies were on higher difficulties compared to how fragile the player is. I’m fine with being fragile (if anything I prefer it because it’s realistic), but if I shoot someone in the face with a 12 gauge, I expect their face to not exist anymore, just like mine – whereas on anything higher than death wish, without modding, you might as well be throwing pocket sand at them while they down you with maybe 1 or 2 shots.

    Fortunately, the entire game being a house of cards built on LUA makes modding it super easy. Even works online, whether you’re the host or not, though some effects from mods will only work if you’re the host.

    • Katana314@lemmy.world
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      13 days ago

      It’s weird and unrealistic to fight armies, but I like when a game gives you more enemies, or more aggressive enemies, rather than bullet sponges. One hit kills are just so satisfying. Hitting an enemy perfectly in the head with a sniper rifle and getting nothing, then needing to rechamber, makes you wonder why you get up in the morning.

      • archonet@lemy.lol
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        13 days ago

        Precisely. Full Speed Swarm with some damage mods made the game so much better. Guns felt like guns but ho boy you were not at a loss of things to kill and it still was not easy