BSD and other permissively licenced code is used a load in games. PS4-PS5 are FreeBSD based I think. GCC is often the compiler used for these platforms. Though maybe Clang + LVM now. So loads of FOSS is used, but these is little community participation. That what non-copyleft allows. Maybe it’s better now. I left games over 12 years ago now and not really following.
BSD and other permissively licenced code is used a load in games. PS4-PS5 are FreeBSD based I think. GCC is often the compiler used for these platforms. Though maybe Clang + LVM now. So loads of FOSS is used, but these is little community participation. That what non-copyleft allows. Maybe it’s better now. I left games over 12 years ago now and not really following.
yeah, I’ve heard many times the Play Stations have use FreeBSD for a while now.