Hey folks!
In my free time I’m building this simple web-based tilemap editor called Sprite Fusion.
It’s written in TS and Rust to export native Godot maps files straight from the browser (and also natively as I have a desktop version of it). For a long time, only Godot 3.5 maps exports were supported, but now it also supports Godot 4.3 exports!
Let me know your thoughts :)
Cheers!
I’m not familiar with Godot, but I really like the game you’re designing in that screenshot :)