Not a city-builder in the classical sense, but you do have to manage a colonization program that includes city demand provision, waste management and inter-city logistics.
Plan B: Teraform.
Manor Lords has been one of the most beautiful and innovative games I’ve ever played, and whenever I pop in to play it I end up spending half the time just zoomed a bit out, watching my little towns live and breathe. It’s lovely.
Dwarf Fortress and the OG Cities Skylines are the only other games I play these days, and I think with those I’m set for life.
Finally getting into Frostpunk, and it’s turning out to be more challenging than I expected!
Timberborn. Such a joy to play.
Soviet Republic. An actually difficult and very complex game that is mostly about becoming independent from imports.
To do this you have to build factory complexes to produce your own building materials, and ship them with trains closer to your cities where your construction offices, stacked with vehicles you have to buy by hand, will then carry out construction. And by carry out I mean a truck will first physically transport construction equipment like bulldozers, excavators, cranes, etc to the construction site.
I’m in an abusive relationship with cities skyline 2. I hate it so much.
How is it at the moment? Still buggy? I haven’t been following since the release
Eco, greatest multiplayer city building game ever. And it’s still super buggy and unfinished
the way i play it by now, valheim