Six face buttons need to make a comeback. And no the shoulder buttons or the stick clicks are not exactly the same and the d-pad as non-move buttons sucks because you have to release the left stick. I want more buttons to assign items to like in Ocarina of Time. Like Echoes of Wisdom could have used a few extra buttons to assign echoes to.
I love the concept of getting rid of the 3 prong disaster, but the past of me that gets given absolutely nuts by asymmetry gates the way it feels in my hand.
It gets partial credit for at least making it fully wield-able, but drive nothing to advantage of it (because it couldn’t since this was like .000000001% of all controllers made), the benefit was useless, and the downside hurt even more because of that.
And it happened again!
Six face buttons need to make a comeback. And no the shoulder buttons or the stick clicks are not exactly the same and the d-pad as non-move buttons sucks because you have to release the left stick. I want more buttons to assign items to like in Ocarina of Time. Like Echoes of Wisdom could have used a few extra buttons to assign echoes to.
The actual Dreamcast controller was a fucking mess, fight me about it. Such a garbage blob.
Ah yes, the two input options, + and O
Good God.
But this one is what it should’ve been.
This was already real though…
I’ve actually used that.
I love the concept of getting rid of the 3 prong disaster, but the past of me that gets given absolutely nuts by asymmetry gates the way it feels in my hand.
It gets partial credit for at least making it fully wield-able, but drive nothing to advantage of it (because it couldn’t since this was like .000000001% of all controllers made), the benefit was useless, and the downside hurt even more because of that.
That actually looks cute.
Kind of love this tbh
Both of those make way more sense then they have any right to.