Bethesda really has no incentive to actually make TES6 so long as they have healthy subscribers for TES Online, I’m not surprised at all the game has likely been put on ice until the next generation.
Fortunately Starfield looks amazing and will hopefully fill that void for most of us who want a single player experience.
I don’t buy this. TES Online and actual TES games are so fundamentally different that they do not have the same audience. There are probably millions of people who will buy TES6 but have no interest in playing an MMORPG.
In any case I’d imagine TES 6 would only serve to strengthen TES online and the entire TES franchise, so I don’t think that’s any reason for them not to make it.
ESO’s story arcs, despite being within an MMORPG, can be played single player if one is feeling particularly antisocial. There’s a ton of story quests since the game has been out for a decade now that you could probably fit the entirety (content hours wise) of the Morrowind/Oblivion/Skyrim quest lines into it. Probably why the game is like 100 GB lol.
Of course, as an MMO, the storyline is constrained a bit (your choices functionally don’t really matter too much) since the game world can’t change drastically, so you won’t have an Imperial/Stormcloak type showdown that forever altered the landscape.
Still, ESO scratches the Morrowind itch, especially their latest Necrom expansion.
There’s also Tamriel Rebuilt (Morrowind mod) that also has Necrom, but I haven’t had a chance to check what they’ve done recently. (Last time I installed it, Firewatch was the farthest east they’ve gone but that was a long time ago).
Lots of MMOs work that way. I’m not talking about the fact that the game is multiplayer, I’m talking about the fact that the core gameplay does not offer the same uniquely immersive experience currently only found in single player Bethesda games like Skyrim or Fallout 4.
That’s me! I used to play Guild Wars 2 for a while, but haven’t touched an MMORPG in years. Me and my wife like to play single player games together, currently really late to subnautica.
Plus, if TESO is even a thing, it’s because Morrowind, Oblivion and Skyrim paved the way by creating an interesting lore and gathering an audience. TES6 adds up for TESO, rather than resting from it.
Bethesda really has no incentive to actually make TES6 so long as they have healthy subscribers for TES Online
Why would that be the case? ESO is neither made nor published by Bethesda, so it’s weird that they would refuse to make a game because of what another company is doing.
Zenimax is Bethesda’s parent company, sure, but it’s still another company.
Although for the record, ESO is still a pretty good single player experience. It’s not moddable which sucks, but the game generally lets you do 99% of its content solo without ever needing to interact with another player for any reason. Which is cool, since it’s mind bogglingly huge and the quests are generally interesting. If TES6 turns out to be even 1/10th the size of ESO, I’ll be pleasantly very surprised.
Bethesda really has no incentive to actually make TES6 so long as they have healthy subscribers for TES Online, I’m not surprised at all the game has likely been put on ice until the next generation.
Fortunately Starfield looks amazing and will hopefully fill that void for most of us who want a single player experience.
I don’t buy this. TES Online and actual TES games are so fundamentally different that they do not have the same audience. There are probably millions of people who will buy TES6 but have no interest in playing an MMORPG.
In any case I’d imagine TES 6 would only serve to strengthen TES online and the entire TES franchise, so I don’t think that’s any reason for them not to make it.
ESO’s story arcs, despite being within an MMORPG, can be played single player if one is feeling particularly antisocial. There’s a ton of story quests since the game has been out for a decade now that you could probably fit the entirety (content hours wise) of the Morrowind/Oblivion/Skyrim quest lines into it. Probably why the game is like 100 GB lol.
Of course, as an MMO, the storyline is constrained a bit (your choices functionally don’t really matter too much) since the game world can’t change drastically, so you won’t have an Imperial/Stormcloak type showdown that forever altered the landscape.
Still, ESO scratches the Morrowind itch, especially their latest Necrom expansion.
There’s also Tamriel Rebuilt (Morrowind mod) that also has Necrom, but I haven’t had a chance to check what they’ve done recently. (Last time I installed it, Firewatch was the farthest east they’ve gone but that was a long time ago).
Lots of MMOs work that way. I’m not talking about the fact that the game is multiplayer, I’m talking about the fact that the core gameplay does not offer the same uniquely immersive experience currently only found in single player Bethesda games like Skyrim or Fallout 4.
That’s me! I used to play Guild Wars 2 for a while, but haven’t touched an MMORPG in years. Me and my wife like to play single player games together, currently really late to subnautica.
Plus, if TESO is even a thing, it’s because Morrowind, Oblivion and Skyrim paved the way by creating an interesting lore and gathering an audience. TES6 adds up for TESO, rather than resting from it.
Why would that be the case? ESO is neither made nor published by Bethesda, so it’s weird that they would refuse to make a game because of what another company is doing.
Zenimax is Bethesda’s parent company, sure, but it’s still another company.
Although for the record, ESO is still a pretty good single player experience. It’s not moddable which sucks, but the game generally lets you do 99% of its content solo without ever needing to interact with another player for any reason. Which is cool, since it’s mind bogglingly huge and the quests are generally interesting. If TES6 turns out to be even 1/10th the size of ESO, I’ll be pleasantly very surprised.