Starfield’s art direction is painfully boring. I’ve ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn’t have an artistic vision, they just slap shit together in whatever way won’t explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There’s no way you could have made more intensely bland, vague, inoffensive rendition of space. There’s no “punk” anywhere to be seen, though.

: p

I can’t believe they made this shit instead of TES Six. It’s like every 2010s space show that got cancelled half way through the first season.

  • FourteenEyes [he/him]@hexbear.net
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    1 year ago

    I want to point out that you can totally do space race aesthetics, and all the rich 1960s culture associated with it, and make it look awesome. Arkane did it with Prey in 2017 and made it interesting by layering slick corporate facades over clunky 1960s space station guts and then slathering on the lore nice and thick with a trowel. They even made the rocket and retro-future tech in Deathloop look way more interesting than Bethesda’s done here.

  • hatchet@lemm.ee
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    1 year ago

    I find it absolutely awesome, the game has the same “just one more quick adventure… oops 5 hours have passed” effect as TES games, but in space. I think I’ve also spent 3-4h in the ship editor at this point.

    I’m probably a very boring person

  • Frank [he/him, he/him]@hexbear.netOP
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    1 year ago

    Further Slander - It’s the Corporate Memphis of Space Operas.

    I just can’t get over how bland it looks. There’s nothing you could take a screenshot of that would be recognizable as Starfield. The rovers, the landscapes, the space suits? They could be from Interstellar, they could be from 2001, they could be from dozens of low budget space simulators or tv-shows or tech demos. And space is just bland, too.

    TES and Fallout were janky messes, but at least they looked like something.

  • FlakesBongler [they/them]@hexbear.net
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    1 year ago

    It’s funny because everything I hear about Starfield makes me want to play it less and less

    Like even the enthusiastic people are making it sound absolutely boring and tedious

    If the best your fucking hype-man can say is “The game gets really good fifty hours in when you beat the main quest”, you either need to reconsider your design ethos or hire a new hype-man

  • TheWorldSpins [any, they/them]@hexbear.net
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    1 year ago

    Look folks I’m just waiting for the inevitable TARDIS mod. I need my confusing as hell ship that didn’t hit right in Skyrim, and only worked in F4 due to a 30 year old Easter egg.

  • barrbaric [he/him]@hexbear.net
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    1 year ago

    The real question is: how does Starfield compare to Outer Worlds? I wasn’t too impressed by that but I also didn’t really hear it being accused of being bland (plus you could took-restraint in the capital).

  • WoofWoof91 [comrade/them]@hexbear.net
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    1 year ago

    it seems like the kinda shit i’d like if my rig was up to snuff

    i am the weirdo who installs a shitload of immersion mods then rp walks around skyrim though