Bri Guy @sopuli.xyz to PC Master Race@lemmy.worldEnglish · 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square243fedilinkarrow-up1460arrow-down130file-textcross-posted to: [email protected][email protected]
arrow-up1430arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comBri Guy @sopuli.xyz to PC Master Race@lemmy.worldEnglish · 1 year agomessage-square243fedilinkfile-textcross-posted to: [email protected][email protected]
lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?
minus-squareSanelesslinkfedilinkEnglisharrow-up1·1 year agoThat’s the thing, is there enough going on in cities from a rendering standpoint that makes it so bad? There’s tons of lights and shadows and people indoors but it doesn’t cost jack shit for GPU usage
minus-squareDoucheBagMcSwag@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·edit-21 year agoI should specify…I am on ultra but shadows are low. apparently shadows is a big resource use right now. There is a lot of people and NPCs and they’re all doing something to make the city scape feel alive like walking around and talking Is it enough for a performance hit of this scope? I’m not sure
That’s the thing, is there enough going on in cities from a rendering standpoint that makes it so bad? There’s tons of lights and shadows and people indoors but it doesn’t cost jack shit for GPU usage
I should specify…I am on ultra but shadows are low. apparently shadows is a big resource use right now.
There is a lot of people and NPCs and they’re all doing something to make the city scape feel alive like walking around and talking
Is it enough for a performance hit of this scope? I’m not sure