That would be very nice if true. Let’s not have karma. I’ve never missed it and forgot it was even a thing. I only see downsides overshadowing any upsides (“fun to know”?) with it. Even “trusted account” uses don’t work because karma promotes botting.
I liked karma per post, for some reason “hey, 100 people agreed with what I said” was giving me warm feelings sometimes. I don’t think it’s something to be particularly proud of, but still
To be honest, now that I think about it, this is absoluetley true. All the people I know that are influencers of some sort are basically no good in life at anything else.
I mean any UI app can calculate it for you. It already lists all your posts and comments… Just add up the numbers. It doesn’t need to be implemented in the Lemmy backend at all.
People really love their fake internet points. Tracking per-server would be trivial. Gamification works to encourage engagement as has been proven time and time again.
But what is the goal? Gamification does work if your goal is quantity over quality, which it is for many site owners who want big numbers and to push ads. But for Lemmy, the only goal is for people to have a place to post links, comment, and build communities. People shouldn’t post if they don’t have something meaningful to contribute.
I’m not necessarily against showing stats for users, but we don’t have corporate goals like “engagement”.
There is a counter for upvotes, some apps show them in your profile. But it is a useless information and nothing like: you are only allowed to post here with x-upvotes
Which is actually a welcome change IMO since it discourages karma-based elitism and allows for more open discussion, which is especially of value to Reddit refugees.
Friendly reminder that we’re not going “back to brunch”; no one said we had to copy Reddit 1:1. Reddit had a lot of problems, so why not make it so that Lemmy solves or avoids those same problems? Why make it the same when we can make it better?
Reddit’s variable algorithm overriding karma and outright up/down votes to determine front page curated display, along side the inability to block the dredges of subs/sub users that had inflated karma from circlejerking to the top, were by far the more potent problems, not the karma system itself.
I cringed hard whenever I saw someone with 300k+ karma or whatever.
Like, you’re obviously just posting shit to get upvotes, it’s hard to even see an account like that as a real person and not just some upvote farming machine
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Upvotes and downvotes, sure, but actual karma that’s tracked per account, no. I don’t think that’s planned either, but I could be mistaken.
That would be very nice if true. Let’s not have karma. I’ve never missed it and forgot it was even a thing. I only see downsides overshadowing any upsides (“fun to know”?) with it. Even “trusted account” uses don’t work because karma promotes botting.
I liked karma per post, for some reason “hey, 100 people agreed with what I said” was giving me warm feelings sometimes. I don’t think it’s something to be particularly proud of, but still
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Who needs Karma?
Influencers
Just another word for attention whore.
What in the AF is an influencer anyway… I mean, like, really, they’re just attention whores.
My words. Those who can, do. Those who can’t,
teachinfluence.To be honest, now that I think about it, this is absoluetley true. All the people I know that are influencers of some sort are basically no good in life at anything else.
My words.
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I mean any UI app can calculate it for you. It already lists all your posts and comments… Just add up the numbers. It doesn’t need to be implemented in the Lemmy backend at all.
Thunder shows it in your profile,but it scrapes it from the instance, there is no such option in the web UI.
People really love their fake internet points. Tracking per-server would be trivial. Gamification works to encourage engagement as has been proven time and time again.
It’s also great to create karma-whores and serial reposters, while discouraging discussion which leads to echo chambers.
Engagement is great, but I prefer quality over quantity.
But what is the goal? Gamification does work if your goal is quantity over quality, which it is for many site owners who want big numbers and to push ads. But for Lemmy, the only goal is for people to have a place to post links, comment, and build communities. People shouldn’t post if they don’t have something meaningful to contribute.
I’m not necessarily against showing stats for users, but we don’t have corporate goals like “engagement”.
Positive karma is unnecesary imo, but negative karma could be useful to easily detect trolls and stuff
There is a counter for upvotes, some apps show them in your profile. But it is a useless information and nothing like: you are only allowed to post here with x-upvotes
Which is actually a welcome change IMO since it discourages karma-based elitism and allows for more open discussion, which is especially of value to Reddit refugees.
Friendly reminder that we’re not going “back to brunch”; no one said we had to copy Reddit 1:1. Reddit had a lot of problems, so why not make it so that Lemmy solves or avoids those same problems? Why make it the same when we can make it better?
Reddit’s variable algorithm overriding karma and outright up/down votes to determine front page curated display, along side the inability to block the dredges of subs/sub users that had inflated karma from circlejerking to the top, were by far the more potent problems, not the karma system itself.
I cringed hard whenever I saw someone with 300k+ karma or whatever.
Like, you’re obviously just posting shit to get upvotes, it’s hard to even see an account like that as a real person and not just some upvote farming machine
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I hope not. Karma whores are not good for quality content.
Agreed.
Agreed.
Agreed.