• HMN@discuss.tchncs.de
    link
    fedilink
    arrow-up
    58
    arrow-down
    3
    ·
    1 year ago

    I find the hype of something is inversely proportional to the quality of the end product. If some game company put 7 years into a game and their marketing was, “could be alright, see how you like it”. I’d be all over that shit like white on rice.

    • Dyskolos@lemmy.zip
      link
      fedilink
      arrow-up
      15
      ·
      1 year ago

      That pretty sums modern games up. The graph of marking-hype on X and enjoyment on Y is a buggery slope downwards :-) Sadly so, I might sadly add.

    • lorty@lemmy.ml
      link
      fedilink
      arrow-up
      10
      ·
      1 year ago

      They hype it up because it works. Half or more of big games budget is marketing, and they make it all back with a good profit.

    • Elderos
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      Exactly. The hype is always bs because in big studio it is literally marketing’s job to embellish/lie to generate hype and sales. Without a marketing dep you will only hear about games through word of mouths which imply the game made it on its own merits.

    • Derproid@lemm.ee
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I wonder how much money was wasted on that Imagine Dragons song, that literally no one cares about now, that should have just been put into development.